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Triangle Shift

An interactive CBT tool helps kids and teens practice reframing negative thoughts


Welcome to Triangle Shift! This interactive CBT tool helps kids and teens practice reframing negative thoughts by breaking down the connection between thoughts, feelings, and behaviors.At the start of the activity, the client enters the triggering scenario at the top. This sets the stage and identifies what the triangle is going to be about.

First, they will click into the thoughts section. Here, you can ask them to identify exactly what was going through their mind at the very moment the incident happened.

Next, they move on to the feelings section. You can use this moment to explore how those specific thoughts made them feel emotionally, and they can type out the exact emotions they were experiencing.

Lastly, they will enter their behavior to describe the actions they took because they were feeling that way. Did they yell, shut down, or walk away? Once this is typed out, it is a great time to pause the exercise. You can use this space to process the natural consequences of that choice and discuss what happened as a result of their behavior.

Once the first triangle is complete, the Shift button becomes active. This lets the client know it is time to shift their way of thinking to see if the outcome might be different.

They will then repeat these steps for the new triangle. This time when they click into thoughts, they will be asked to type out a more helpful and balanced thought to replace the old one.

Once that is entered, they will move on to feelings and explore how they might be feeling right now if they had used this new thought instead.

Lastly, they will identify what new actions they would take based on those better feelings. You can then take your time to explore together what the new and improved outcome would be.

Once this is done, the Compare button activates. Clicking this will show the client exactly how their two paths differed. At this point, you can either download a PDF or start a new triangle. Your shifts are automatically saved and can always be accessed by clicking the View Past Shifts dropdown. Here you can view your past entries and delete them if you would like.

Triangle Shift is a fantastic way to make CBT concepts concrete and help clients visually understand that changing their thoughts can completely change their outcomes.

Anxiety
Behavior
Family relationships

Traps & Hacks

An interactive activity designed to help older kids and teens explore common thinking traps


Welcome to Traps & Hacks, an interactive activity designed to help older kids and teens explore common thinking traps, also known as cognitive distortions.  When left unchecked, these thinking patterns can lead to anxiety, frustration, and negative self-talk.

On the home screen of Traps & Hacks, you’ll see 10 common thinking traps. Tap on any card to explore it.Each trap includes four slides that break it down in a simple and engaging way.

The first slide introduces the trap with an easy-to-understand definition and explains how it can affect thoughts and feelings.

Next, clients explore “The Trap” through relatable examples. This is a great moment to pause and ask if they’ve ever had similar thoughts.

The third slide introduces “The Hack,” where clients learn practical strategies to challenge and cope with the distortion.Finally, they’ll see a full example of how to take a trapped thought and reframe it into something more balanced and helpful.

At any point, they can click “Done” or use the back button to move between slides.When they return to the home screen, they’ll notice that the card they completed is now fully highlighted, making it easy to track progress.

Ready to take it a step further? Tap the “Hack a Thought” button at the bottom of the screen.Here, clients can practice applying what they’ve learned.Start by having them type out a negative or stressful thought. If they’re not sure what to write, click “Practice with Random Thought” to generate examples. You can cycle through until you find one that fits.

Next, they’ll choose which thinking trap the thought falls into.

Then, work together to reframe it by typing a healthier, more balanced way to look at the situation.

And just like that, they’ve successfully hacked a thought. Traps & Hacks helps build awareness, encourages reflection, and gives older kids and teens the tools to challenge unhelpful thinking patterns in real time.

Anxiety
Behavior
Family relationships

Checkers

A classic game to practice strategy, problem solving, and planning ahead


Welcome to Checkers. This classic game is a fun way to practice strategy, problem solving, and planning ahead with your clients.

When you first enter the game, you will see the color selection screen. Here, each person can choose what color they want their checkers pieces to be.

Once you are on the board, traditional checkers gameplay begins.

To make a move, click on the piece you want to use. The spaces you are allowed to move to will highlight on the board. Simply click on the highlighted spot to move your piece there.

Regular pieces can only move forward diagonally, one space at a time.

If an opponent's piece is right in front of you with an empty space behind it, you can jump over it to capture it. This is a forced jump game. That means if you have the opportunity to jump and capture an opponent's piece, you have to take it.

Multiple jumps are also part of the game. If landing a jump puts you in position to jump another piece, you must keep going for a double, triple, or even multiple jump.

If you can maneuver your piece all the way down to the opposite end of the board, it becomes a King. Kings have a special power. Unlike regular pieces, a King can move both forward and backward diagonally, giving you a great advantage.

The first person to capture all of their opponent's pieces, or block them from making any more moves, is the winner.

Checkers is a familiar and engaging way to build rapport while practicing critical thinking skills.

Anxiety
Behavior
Family relationships

Discussion Decks

An interactive tool designed to help you spark meaningful conversations


Welcome to Discussion Decks. This is an interactive tool designed to help you spark meaningful conversations with clients of all ages.

It features a collection of different decks, each with over seventy cards to help you and your client explore a wide variety of topics. You can dive into serious subjects like grief, anxiety, deep talk, and future scenarios. Or, you can keep things lighthearted with decks focused on icebreakers and hot takes.

When you open the tool for the first time, you can choose either the Kids collection or the Teens collection. Then, just cycle through the options to find a topic that best suits your client.

Once you click in, the card deck will appear. You can use the left and right arrows to navigate through the questions in order, or hit the button in the middle to go through them randomly.

You also have the ability to create your own card deck. You can do this by hitting the plus button right next to the kids and teens toggle on the main page.

From there, you can name your deck and identify which audience you want it to appear for. You can choose kids, teens, or both. Then, proceed with populating your card deck with your own questions. Just hit Save Deck when you are complete.

You will then see your custom deck appear on the screen. You can click into it and use the normal navigational tools to explore. You can edit your custom questions at any time by selecting the edit button. You will also see an option to delete it if you like.

Discussion Decks is a fantastic way to build rapport, encourage emotional exploration, and give clients a low pressure way to open up during their sessions.

Aggression
Anger
Anxiety
Behavior
Coping skills

Face Flip

An interactive game that helps clients explore anger feelings and reactions.


Welcome to Face Flip!

Face Flip is a fun, interactive game that helps clients explore anger feelings and reactions.In Face Flip, the goal is to help your character shift from feeling frustrated to feeling calm and happy. You do this by transforming their facial features one by one, discussing coping skills along the way.

When the game opens, you’ll see the menu screen. From here, both players can choose their character from six different options, view the "How to Play" instructions, or jump right into the game.

At the start of the round, both characters appear on the screen with an angry expression. When it's your turn, the card deck will appear beneath your character.To play, take turns drawing a card. Each card presents a scenario involving a big feeling—like using deep breathing or acting out in frustration—followed by a question to spark discussion.

The bottom of the card tells you what to do next. If the scenario uses a positive coping skill, you will "Flip a Feature to Happy," replacing an angry part of the face with a happy one. If the scenario shows a negative reaction, you may have to "Flip a Feature to Angry."Watch out for the Special Cards! These add a twist to the game. You might draw an "Eruption" card that removes all features from your face, or an action card that lets you remove a feature from your opponent.

The goal is to complete the transformation. The first player to flip all 5 features to happy wins Face Flip!

Face Flip is a great way to spark conversations about emotional regulation and healthy coping skills through play.

Aggression
Anger

Social Life

An engaging board game that helps clients practice social problem-solving and self-reflection.



Welcome to Social Life!

Social Life is an engaging board game that helps clients practice social problem-solving and self-reflection. In Social Life, players navigate through a colorful town divided into four zones: Home, School, Group Activities, and Community. It’s a classic turn-based game where players face scenarios relevant to the specific zone they are in, helping them connect game challenges to their real-world environment.

When the game opens, you’ll see the menu screen. From here, players can choose their favorite game piece, view the "How to Play" instructions, or jump right into the game. At the start of the game, your character begins at the "Start" arrow. You’ll see the spinner clearly displayed on the screen.

The board is full of winding paths and color-coded spaces that represent different types of social interactions. To play, simply click the spinner. It will spin and land on a random number. Then, the game will automatically calculate your move and highlight the destination space with a glowing Star. Click the Star to move your character to that spot.

Where you land determines what happens next. Pink spaces bring up Social Scenario cards where players answer questions about social situations. Yellow spaces are safe spots to rest. Light Blue spaces highlight positive choices and move you forward, while Red spaces represent social setbacks where a player might need to move back and reflect.

Watch out for the Dark Blue spaces! These are Surprise spots where anything can happen—from trading places with another player to spinning again. The goal is to navigate through all four zones. The first player to reach the "Finish" star at the end of the town is the winner!

Social Life is a great way to explore social dynamics and decision-making through play.

Social skills